AI Insights · Timothy · April 2024
Top 5 Stickman Games Performance in Oceania, Q1 2024
The top 5 Stickman games in Oceania showed varied performance trends in Q1 2024, with notable fluctuations in downloads, revenue, and active users.
In Q1 2024, the top 5 Stickman games in Oceania displayed diverse performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the popularity and financial success of these games.
Stick War: Legacy from Max Games Studios experienced a mixed quarter. Weekly revenue peaked at approximately $1.5K in mid-January but saw a dip, settling around $957 by the end of March. Downloads fluctuated, starting at 2.6K in early January, dropping to 1.7K in mid-March, and then rising to 2.1K by the end of the quarter. Active users began at 7.5K, dipped to 6.1K in early March, and rebounded to 6.5K by the end of March.
Soldier Wars RPG Fight Battle by MULTICAST GAMES showed a modest performance. Revenue peaked at $744 in mid-February before dropping to $425 by the end of March. Downloads were relatively low, starting at 304 in early January and ending at 179 in late March. Active users followed a similar trend, starting at 512 and declining to 329 by the end of the quarter.
Archery Bastions: Castle War from CASUAL AZUR GAMES saw significant fluctuations. Revenue rose from a mere $2 in early January to $200 in late March. Downloads spiked to 1.6K in late January but dropped to around 599 by the end of March. Active users increased from 5.9K in early January to a peak of 8K in mid-February, ending the quarter at 7.1K.
Stickman Hook by Madbox had a strong quarter. Revenue peaked at $219 in early January and remained relatively stable, ending at $113 in late March. Downloads were consistently high, peaking at 8.1K in late March. Active users saw a substantial increase from 25.2K in early January to 31.7K by the end of March.
Lastly, Draw a Stickman: EPIC 2 by Hitcents had a quieter quarter. Revenue started at $202 in early January and declined to $27 by the end of March. Downloads saw a peak of 473 in early January but declined to 167 in late March. Active users started at 2.6K, falling to 1.8K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.